Rust mortar range and aiming tool

Rust Mortar Angle Calculator

Estimate a starting mortar angle in Rust using your target distance and estimated elevation difference. This is a community-tuned mortar range tool designed to improve as more shot results are submitted and reviewed.

Enter the distance to your target, choose whether the target is higher or lower than your current position, then use the suggested angle and bracket shots to walk the mortar onto target.

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Calculate mortar angle

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Use positive if the target is higher, negative if the target is lower.

Submit shot result

Log in or create a free account to track whether your submitted shots get approved into the model. An account isn't required to submit - anyone can submit shot results below.

Help improve the Rust mortar calculator. Submit real shot results after testing in-game. Approved results can be used to tune the mortar range model over time.

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How to use the Rust mortar calculator

This Rust mortar angle calculator is designed as a practical starting-point tool. It uses stored range data and player-submitted shot results to estimate a useful mortar angle, then gives you bracket angles for follow-up shots.

  1. Measure or estimate the distance to your target in metres.
  2. Estimate whether the target is higher or lower than your current firing position.
  3. Enter the distance and elevation difference into the calculator.
  4. Fire using the recommended starting angle.
  5. If the shot lands short, lower the angle. If the shot lands long, raise the angle.
  6. Submit your shot result to help improve the community model.

Example mortar shell angles at level ground

Starting angles below are pulled live from the current community-tuned model (frag shells and elevation differences change the angle - use the calculator above for those).

Distance Mortar shell angle
50m 15°
75m 30°
100m 42.2°
125m 45°
150m 52.5°
175m 60°

About the Rust mortar range model

The mortar tool is built to work like a tunable range table. Instead of pretending every shot can be solved perfectly with real-world ballistics, the model starts with seed data and improves as useful shot results are reviewed and added.

That means the calculator should become more accurate over time, especially for common target ranges, common elevation differences, and confirmed hit submissions.

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Rust mortar calculator FAQ

What angle should I use for a 100m mortar shot in Rust?

Based on the current community-tuned model, a mortar shell fired at a 100m target on level ground (no elevation difference) uses a starting angle of about 42.2°. This updates as more shot results are reviewed and added - use the calculator above for other distances or elevation differences.

Is this Rust mortar calculator official?

No. AO Gaming Tools is an unofficial tools site. This calculator is a community utility and is not affiliated with Facepunch.

Why does the suggested angle have a confidence rating?

Some ranges may have better data than others. The confidence rating helps show whether the suggested angle is based on stronger model data or a rougher estimate.

Why should I submit shot results?

Submitted shot results can help tune the model. Distance, elevation, angle, and hit/short/long feedback make the Rust mortar calculator more useful over time.

What should I do if the first shot misses?

Use the result to correct your next shot. If the shell lands short, lower the angle. If the shell lands long, raise the angle.

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